Appendix
Chapter 1
### PeoplePersons
- Bastion - Prins (Prince) of Fael, married to Kathe.
- Burkhaerd - Braet (Lord) of Balrode.
- Kathe - Princis (Princess) of Fael, married to Bastion.
- Lilaena - Duxes (Queen) of Fael.
- Lothar - Stigvird (Steward) to the Dux.
- Naeldric - Dux (King) of Fael.
- Otmar - Braet (Lord) of Nurvhusen.
Peoples
- The Sterish - a people from the western lands found between the Endle Mountains and the Boe Sea. Known most for their farmlands and dairy. The Sterish are primarily aeneean.
- Aeneeans - one of the three major welkling ethnicities in Endleland.
Titles and Honoraries
- Braet - Lord.
- Dux - King.
- Duxes - Queen.
- Meisteur - Minister.
- Prins - Prince.
- Stigvird - Steward, the right hand to a Dux.
Creatures
- Giants - humanoid creatures of great size, some standing as tall as a tree. Giants come in various types such as Fire Giants, Stone Giants, Hill Giants and more.
- Welklings - what humans are called by the other creatures of Endleland and the name they adopted for themselves.
Places
Cities
- Balrode - woodland village north or Fael best known for its timber.
- Fael - coastal city in the lands of the Sterish, its sigil is the head of the ferocious cassowary.
- Neeklow - a rival city in the hills to the east.
- Veinheim - the richest and most influential city in Sterich.
Realms
Sterich - western realm of the sterish peoples.
Locations
- Aechtung - River Keep, the great keep in Fael.
- Duxhalle - Small Council Room, used interchangeably to refer to the room or the council.
- Vaell Ontaenus - Ontaenus' Bailey
- Waes Langhaus - Great White Hall, the great hall within the keep Aechtung.
Roads, Rivers and Thoroughfares
- Dairy Road - the roadway that connects the southern portion of the realm to the north. It cuts through a rich valley filled with farms and cattle.
Regions
- Endleland - the northern continent.
- Uest Veld - The Lost Wood, a great, dark forest along the western slopes of the Endle Mountains. A single road slips north and south through the wood.
Customs
Festivals
- Noel - the festival at the winter solstice. The Stersh celebrate this as a five day festival, the most common way to celebrate Noel throughout Endleland.
- Weide - The Hunt, a 30-day period after Noel celebrated in Sterich where no wars are to be fought and the Braets
Calendars
The Unified Calendar of Quaaninmore
The common calendar shared by most of the realms in the Upper of Endleland and the far west. It was established to make the writing of treaties and trade agreements easier to enforce. Often just called the Quaanish Calendar. Abbreviated QY, for Quaanish Year.
| Month | Length | Season |
|---|---|---|
| Harvestar | 31 days | Autumn |
| The Waning | 31 days | Autumn |
| Cloudtide | 30 days | Autumn |
| Wandering | 30 days | Winter |
| Noel | 5 days | Winter |
| Readytide | 31 days | Winter |
| Frostkill | 24 days | Winter |
| Planting | 31 days | Spring |
| Flock | 30 days | Spring |
| Growfest | 30 days | Spring |
| Firedawn | 30 days | Summer |
| Firesky | 31 days | Summer |
| Firefest | 31 days | Summer |
Weeks are 12-days long. The days are named for various welkling peoples and traditions.
| Day | Abbr |
|---|---|
| Mindful | MD |
| Godsday | GD |
| Tehnday | TD |
| Anonday | AnD |
| Bremonday | BrD |
| Aenday | AeD |
| Seluisday | SD |
| Bakhshiday | BkD |
| Kaelday | KaD |
| Altulday | AlD |
| Nadulnday | ND |
| Khalday | KhD |
The Heavens
The Moons
- Thenal - the Gods’s Eye, the largest and brightest moon, when in full moon it is said the gods are watchful.
- Sanavaal - the Needle, the most regular of the moons, it is said it changes phase as the Weaver weaves her fates.
- Tuelal - the Dark One, when in new moon shadows creep and dangers loom.
The Gods
- Mrith - the chief god of the aeneeans.